Hey Kirves,
The first thing I would say is go check the place out and see what you think first hand. They shouldn't have any problem letting you check things out. If they want you to sign contracts, leave. It won't take you five years to figure out if it's "good" or not. If they don't have contracts, hang around a while and see what you think.
A couple of things to look for to see if it's more than just "stick & knife"...
*Proper striking mechanics and power generation.
*Heavy emphasis on footwork (beyond the basic male & female triangle).
*Inergrating the two above.
*Ranging and bridging tactics (not just standing in medium range playing patty-cake).
*Open hand component that flows from weaponry technique that stands on it's own (Filipino).
*Dumog/Ground fighting.
*Emphasis on counter-offense, not defense (my opinion).
*At least occasional full-contact (minimal gear) sparring to test your tools and keep you grounded in reality as to what is effective and what isn't.
*Improvised weaponry.
*Realistic blade principles and movements.
*Being able to combine all of the above in real time against uncooperative opponents.
If they don't have these (or most of these) components, my opinion is to look elsewhere.
William
The first thing I would say is go check the place out and see what you think first hand. They shouldn't have any problem letting you check things out. If they want you to sign contracts, leave. It won't take you five years to figure out if it's "good" or not. If they don't have contracts, hang around a while and see what you think.
A couple of things to look for to see if it's more than just "stick & knife"...
*Proper striking mechanics and power generation.
*Heavy emphasis on footwork (beyond the basic male & female triangle).
*Inergrating the two above.
*Ranging and bridging tactics (not just standing in medium range playing patty-cake).
*Open hand component that flows from weaponry technique that stands on it's own (Filipino).
*Dumog/Ground fighting.
*Emphasis on counter-offense, not defense (my opinion).
*At least occasional full-contact (minimal gear) sparring to test your tools and keep you grounded in reality as to what is effective and what isn't.
*Improvised weaponry.
*Realistic blade principles and movements.
*Being able to combine all of the above in real time against uncooperative opponents.
If they don't have these (or most of these) components, my opinion is to look elsewhere.
William
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