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Traditional Kung FU

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  • #46
    Your logic does not make sense. You don't know me, how can you judge my personal experience from your end of computer?

    I'm just explaining what "chain kicks" is. Whether or not you believe what I have said is not my concern.

    A: I'm willing to die for you.
    B: But you never did.

    It's very hard to prove everything that you have said.

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    • #47
      there are wing chun schools that actively spar. i am from the wong leung sheung lineage and we spar alot. well when i was active in it we sparred alot, i have practiced many martial arts. and i still do, but our wing chun was very much into pressure testing our fighting ability so as to remain functional.

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      • #48
        In my school, we used sparring as part of the warm up. You make 2 large circles, one inside the other. The person in the inside circle spars with the person in the outside circle. 1 minute later, the inside circle rotate to the right so everybody will have a new partner. After 10 minutes, the reqular class will then star. I believe it's an excellent training method by uaing the sparring as part of the warm up.

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        • #49
          this is a good method, did you ever do multiple opponents. this is very fun and good training.

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          • #50
            - Multiple opponents is a bit hard to do for the striking art, unless you allow knock down (not sure how long you can keep your students that way).

            - For the ground game arts, this may be hard to do too. Not sure what could happen if I get you into an armbar, at the same time, someone chokes me from behind, or 2 guys try to apply armbar on you at the same time.

            - For the stand up throwing art, you can put many guys on the map. Anybody can wrestle with anybody, 1 against 1, or many against 1. Whoever is the last person remains standing will be the winner. This will be a safe and fun game.

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            • #51
              Originally posted by csc View Post
              - Multiple opponents is a bit hard to do for the striking art, unless you allow knock down (not sure how long you can keep your students that way).


              Your logic seems a bit off here.

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              • #52
                He has certainly confused the hell out of me.

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                • #53
                  Originally posted by Ben Grimm View Post
                  He has certainly confused the hell out of me.
                  It's pretty simple, he believes it's easier to wrestle multiple opponents than it is to deal with them by striking.

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                  • #54
                    Originally posted by kingoftheforest View Post
                    Your logic seems a bit off here.
                    When you throw someone down, he is out of the game and he cannot get back up. This way the group will get smaller and smaller until there is only one person left.

                    It's very hard to eliminate anyone out of the game if everybody get hit. Unless you put white powder on everybody's hands and feet, but that will cause a big "fog" and not good for health. Believe me, I have thought about this before. In China, they come out of a chest pad that if you hit on it, the red light will be on. You may be able to use this but it only works for the chest area.

                    You can throw someone down without hurting him. You cannot knock someone down without hurting him.

                    Originally posted by TTEscrima View Post
                    It's pretty simple, he believes it's easier to wrestle multiple opponents than it is to deal with them by striking.
                    You can have a winner come out of this in the throwing environemnt, but you can't have a winner come out of this in the striking environment. That will take most of the fun out of it.

                    As far as which one is harder?

                    - A punches B's head, C punches B's chest, D punches B's belly, all at the same time with full power.
                    - A pulls B's right leg, C pull's B's left leg, D presses down B's head, all at the same time.

                    A may get hurt in the striking environment, but he may not get hurt in the throwing environment. That's the difference.

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                    • #55
                      Originally posted by csc View Post
                      When you throw someone down, he is out of the game and he cannot get back up. This way the group will get smaller and smaller until there is only one person left.
                      It sounds like the game is designed to teach you how to keep your feet in a big violent crowd.

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                      • #56
                        I have heard of the effectiveness of Shuai Jiao, but you're not going to be able to take every person out with a trhow, some people will get back up. Against multiple opponents wrestling is in my opinion one of the less viable options I would use.

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                        • #57
                          i would like to second that motion ben

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                          • #58
                            Originally posted by Ben Grimm View Post
                            I have heard of the effectiveness of Shuai Jiao, but you're not going to be able to take every person out with a trhow, some people will get back up. Against multiple opponents wrestling is in my opinion one of the less viable options I would use.
                            I haven't ever seen IME a lot of ground play in SJ. Take downs, throws, sweeps, etc... but I've not seen any mounted work. Does SJ contain that? If not, I don't look at it so much as wrestling in practice as just in name IMHO. Otherwise, I'd be comfy with SJ & the multiple idea.

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                            • #59
                              Originally posted by clfsean View Post
                              I haven't ever seen IME a lot of ground play in SJ. Take downs, throws, sweeps, etc... but I've not seen any mounted work. Does SJ contain that? If not, I don't look at it so much as wrestling in practice as just in name IMHO. Otherwise, I'd be comfy with SJ & the multiple idea.
                              It is more effective when you think in terms of using the people you throw as human projectiles, it is possible to aim people when you throw them, thus launching them into the other opponents.

                              It's not built for the mount, that is a concept you will find futile when dealing with multiple opponents.

                              SJ deals with incapacitating your opponent with the throw, or a strike prior to the throw.

                              TCMA's all express how going to the ground isn't a good idea, having a ground game or cross training in one today isn't a bad idea, but really is something you want to try to avoid at all costs.
                              Last edited by kingoftheforest; 07-23-2009, 09:34 AM.

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                              • #60
                                Originally posted by kingoftheforest View Post
                                It is more effective when you think in terms of using the people your throw as human a projectiles, it is possible to aim people when you throw them, thus launching them into the other opponents.
                                Nothing wrong with that in my mind...

                                Originally posted by kingoftheforest View Post
                                It's not built for the mount, that is a concept you will find futile when dealing with multiple opponents.
                                No joke.

                                Originally posted by kingoftheforest View Post
                                SJ deals with incapacitating your opponent with the throw, or a strike prior to the throw.
                                That's what I thought. That's the way I approach it as well but with CLF not SJ.

                                Originally posted by kingoftheforest View Post
                                TCMA's all express how going to the ground isn't a good idea, having a ground game or cross training in one today isn't a bad idea, but really is something you want to try to avoid at all costs.
                                No, it's nothing bad at all to have in the toolbox. I've got a couple of years of JJJ & a dab of aikido in the footlocker as well as kum na & suei gok (SJ) from CLF. I just personally don't like rolling around on the ground. I probably need to try it for a bit one day, but not today.

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