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Wrestling as martial art
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Originally posted by Tant01 View Post"Stomp" tends to lead one to using the foot or heal or boot but really any weapon can be multiplied a bit by gravity. Wish I'd see more of stomp on a foot in the so called cage or octagon? Where are all the missed opportunities within the "rules"??? Clinch "this"
LOL
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Originally posted by kingoftheforest View Postextend, twist, stomp.
LOL
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Originally posted by Tant01 View PostOr you could just stomp it? In the old Judo kata you can find the influence that certain masters and students of Aikido have given to the Kodokan.
That's "Judo"
extend, twist, stomp.
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Originally posted by jubaji View PostJudo is not 'improperly done' when the thrower goes to the ground as well.Originally posted by kingoftheforest View PostI didn't say it was improperly done if the thrower goes to the ground.and they can work well. I especially enjoy the illegal for competition joint lock throws and landing on hyper extended limbs. Or you could just stomp it? In the old Judo kata you can find the influence that certain masters and students of Aikido have given to the Kodokan.
That's "Judo"
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Originally posted by jubaji View PostJudo is not 'improperly done' when the thrower goes to the ground as well.
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Originally posted by jubaji View PostJudo throws especially are very likely to involve you going to the ground as well. If you want to throw someone hard enough to hurt them you can't be afraid of the ground yourself.
However most bipedal species maneuver better in an upright position.
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Originally posted by kingoftheforest View PostYep like when you bounce the other guy off it with a Judo throw.
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Originally posted by Tant01 View PostI tend to favor impact weapons even if that weapon is the deck. Things on the ground are also good to smash into. Chairs, tables, other terrain and the dreaded broken glass!
It certainly adds that proverbial third dimension to a standing game, eh?
there's nothing like hitting a guy with the ground.
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I tend to favor impact weapons even if that weapon is the deck. Things on the ground are also good to smash into. Chairs, tables, other terrain and the dreaded broken glass!
It certainly adds that proverbial third dimension to a standing game, eh?
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Originally posted by jubaji View PostAs I was saying...
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